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Nitex

[Patch 12.3] Winter Contents Patch Part 1

77 posts in this topic

4 hours ago, TamiaTW said:

Tera Drops - Let's also add more drops to the mobs in Arcadia and make them  drop at a good rate.  Let's also increase the rates for the drops currently there.  People will farm there if it is rewarding, no one wants to see one or two drops after farming there 30 minutes with a full party.  Especially with so many items being in the drop table for the same classes (The million AK WEPS), makes it harder to find what you're looking for.  Don't know what the OSM rate is right now, but let's increase that as well.  Gears should also stay at Mike.  Need as many ways to get geared as possible.

Argate and option rate increase - Do it.  I know we want to make money, but we need more competition right now.  Only way we are going to create new competition is if more people have sets.  With the holiday season coming up, people being out of school/work, also our big patch coming at the start of the year, many people will be coming here for the first time or returning. .  We got siege coming up this weekend, and it's the same group of people who've been going with new guild tags, most these people aren't even in the guilds they are going with.  This is ridiculous.  No guild on this server has a solid 30-40 loyal members right now.  Only way this changes is putting new blood in the server.   Let's make sure they STAY by ensuring they can create a set and get to the end game here quickly.  More people would be willing to spend on the costumes and other stuff you implement as well as items to help them gear even faster if it's rewarding.  Too many people end up trying to gear up the slow route and just quit altogether, often times taking friends and potential users with them.

Good suggestions. Expect this in the next update. 

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On 11/16/2016 at 5:25 PM, Nitex said:

Warriors of Dekaron Rising,

 

As promised, part 1 of the Winter Contents Patch series has arrived. This patch includes a ton of new content and a lot of fun. Part 2 will arrive sometime next week. 

 

You will need patch 12.3 to be able to connect in-game. Without it you will not be able to playEither run your launcher to get Patch 12.2 -- or if your launcher does not work download Manual Patch 12.3 below. The latest manual patch includes all previous patches. 

 

1. Dragons Attack Arcadia 

______________________
Notice 11/16/2016 5:19AM: We have found a bug that made it into the main server. There is no way to get to the Purple and Red Dragons (unless a Summoner teleports in). This will be fixed in 8~12 hours in an update.

______________________

Three dragons have been added to Arcadia. Each dragon has 10 unique drops. The drags re-spawn every 6 hours.  

Gold Dragon Drops 10x:

  • Teragrace Set 
  • SIGLight Weapons 

Purple Dragon Drops 10x: 

  • All Defense +105 
  • Medial +123 
  • Defense Cube +90
  • Defense Bead +90
  • Defense Sphere +90
  • Defense Skull +90 

Red Dragon Drops 10x:

  • Lv180 Necklaces
  • Lv180 Rings 

PfUOcaa.jpg

 

 

2. DK Square Revamp 

New Starting Buff

At each of the two spawn points (Miseria and Richez) there is a new field buff. The new buff will apply for 15 seconds and is designed to help curve spawn killing. By the time you make it back to the middle the buff will dispell. However, if your team is getting stuck at spawn, this will give your team an advantage to get your team back into the game. 

n2hfIWG.png

 

DK Square Re-design

DK Square has been redesigned with new textures and map settings have been optimized to increase visual quality. Overall, the quality of in-game effects in DK Square will look much better than they did previously without causing any negative performance issues or lag. Skills and skill effects will be amplified (visually) and make DK Square more fun.

Oy5GeoZ.png

Asvz3GJ.pngAolsfsL.png

 

 

3. Holiday Colosseum Belt (+Colosseum is back online)

Just like every year, we have added the extremely powerful Holiday Colosseum Belt. It's available at the exchange. 

N64uR2j.png

 

 

4. New SIGLight Weapons

New SIGLight weapons have been added. These weapons have the same stats as SIGMetal weapons. The only difference is the visuals. They are similar to the light weapons we've added in the past, however these come with a new blue glow. 

They drop from Gold Dragon (see above) or you can buy them from the D-Shop. Quick previews

GF0jYGp.png

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YjJIaPC.png

 

 

 

5. New Upgrade Glow

New upgrade glow has been applied for all items +4~+10. It's now a frosty dark blue glow!

N11fOZK.jpg

 

6. Winter Ardeca Applied

Trees, snowmen, snow, and other decorations have been added to Ardeca.

PlDVe36.png

 

7. Balancing

Independent, Kianni, Riku, Roasteed, Bon3, Bellatrix, and Dannyboi have all helped come up with a comprehensive balancing list. This balancing list will be finalized and input into the game in the next update (next week). Due to time constraints it did not make it into this update. All credit is due to those named above. 

  • All Class
    • Dash skills can now be learned at 195 and max out at lv200.
  • Segnale
    • Fast Healing and Healing Moss have been re-scaled slightly. We will be monitoring this change.
  • Seguriper
    • Healing Moss has been re-scaled slightly. We will be monitoring this change.
  • Half Bagi
    • Vampire Dance: Casts 2x faster with 10% more damage
    • Frenzy Dance: Casts 2x faster
    • Deadly Blow: Casts 2x faster with 10% more damage.
    • Beristo: 10% more damage 
    • Madness Rage: Casts 2x faster with 10% more damage 

 

8. Miscellanous

  • Senior Sentinel bug fixed
  • Colosseum connection error has been fixed
  • Siege Winner's Emblem is no longer tradeable
  • Teragrace set has been removed from Mike NPC 
  • New Loading Screen Added
  • Updated Ardeca Minimap to English
  • Updated Arcadia Minimap to add boss names/locations
  • Optimized server connection

 

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On 11/16/2016 at 9:47 PM, Ximena said:

Thanks for the update. Just some input though:

1. Now that Segnale's Healing Moss has been technically reduced to something like a Fast Healing, and Fast Healing as something worse, isn't it also about time to adjust the casting skill speed of Azure Knights and abnormal tankiness of Vicious Summoners?

I think it's simply impossible even for a fully geared Segnale to outheal an AK right now. Summoners, on the other hand, are also ridiculously hard to kill due to excessive PvP/PK resistance from Soul Link. 

Can I also just point out that the 180 Healing Ward skill (Fastesten) works similarly like Fast Healing and only heals like 1,000 HP every 5 seconds? Congratulations. HB is no longer the most underrepresented class — it's Segnale now.

2. I'm sorry, but the rank bug is still there...

 

R.I.P.   SEGNALE

@Nitex

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