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  2. Today
  3. [Preview] Dark Wide Rework

    Yes Dark Crystal is the skill that gives most of the trouble for melee classes it creates such a huge gap between you and the opponent in a way that he can't possibly reach you cause you also have Back Step to create an even bigger gap and Fatal Smile which also slows down the enemy in case Abnormal Resistance is down or he isnt quick enough to use the dash to completly dodge it + having Limit Rush which in case the opponent comes close you just use it and after a few seconds you have Dark Crystal back again. The problem that most Black Wizards have now is that finishing an opponent that has HP recovering skill its close to impossible to finish off ex: AK, Segu, Segnale, Aloken even with the so called OP Dark Wide I found myself beaten by segu's that have far worse items than me and I am fully perfect with MC2 Helm and SpeedBoots V3 while they are using 195 weapons, also it's pretty tilting to deal only 800 DMG to an AK even if you hit 12 hits or 14 on an AK if you deal only 800 dmg it becomes useless. While I can see the PROS and CONS of reworking Dark Wide for me the CONS that I get with that rework far outweight the PROS of having an more powerfull skill that can be simply avoided by running or dodging.
  4. [Preview] Dark Wide Rework

    The skills looks bad, adding more damage could make sense but take in consideration that it is the only skill that Dark Wizards have to finish off their opponent Back Step can't finish off an opponent that runs away Dark Crystall cant Fatal Smile cant Dark Dragons could do the job but only if Abnormal Resistance is down for classes that have Abnormal Resistance, Disblock is easy to dodge so please tell me how could a Black Wizard finish a match without any skill that can track, in my opinion the class will be useless af when that nerf will be applied.
  5. [Preview] Dark Wide Rework

    So you'd rather us keep Dark Wide the same and remove the mobility from Dark Crystal? I added the mobility on that skill because Wizard lacked mobility. But yes, it makes Wizard pretty powerful, but only when played with a high skill level. The way Dark Wide doesn't support strategy, it's deals 12 hits of damage no matter what and is used whenever off cooldown -- that's not strategy. I appreciate you voicing your opinion.
  6. [Preview] Dark Wide Rework

    The main problem here would be that since Black Wizard has low movement speed when not having the Dark Soul buff on so imagine you are a Black Wizard and you are up against a Half Bagi, Bagi Warrior, Segita, Aloken, Azure Knight, Dragon Knight and you are almost close to finishing them off in the case of Bagi, Half Bagi and Aloken who have Abnormal Ressistance buffs you cant use any slow skill to slow them down since they have movement speed buff and ABN Resi so you cast dark wide to finish them off any other skill is pretty much useless, from my experience dark wide is the most important skill that needs to track dark dragons cant if they are far away and slow skills as I said become useless the only real good nerf would be the Dark Crystal since if you think a bit about it gives a really unfair advantage against summoners for example I always found my self in a bad position where I could eat an entire Dark Avatar but with Dark Crystal not only that you dodge to the right but also creat a huge distance gap between you an the treath cause if dark crystal would not create distance between you and the summoner he could follow up with different skills to deal damage to you, the same thing applies to Bagi Warrior's EarthQuake check the example in this video that I made that has a great example at 00:42 he comes and misses his first stun and since Dark Crystal is a really quick cast skill I was able to dodge the stun entirely without any problem and be able to cast a different skill to deal damage while his animation still wasn't finished, Back Step's animation is alot slower so that would've give him the perfect opportunity to stun me also if dark crystal was working and lets say his stun still would've missed I would've still be in his reach for him to cast different skills on me to try and finish me off. In my opinion Dark Wide is in a perfect place right now the only thing Black Wizard needs to get changed is the Dark Crystal so it reduces alot of his mobility I ask the Balance team to just check all the skills that Dark Crystall can avoid and stop making huge and drastic changes to one class making it useless and unenjoyable for the person who actually enjoys this class the most, take it with baby steps not every nerf/buff needs to be perfect from the start, small changes here and there + feedback from the comunity is what is going to get the classes to a somewhat balanced duel system cause there will always be classes that have the advantage over another class Example : Black Wizzard vs Vicious Summoner
  7. WTB>Aloken/ Segu /Mage /Segnale Teragrace FullSet +10 & 195/200 Weapon +10 (Good/Perfect OPT) = Donations Buying: 50$ = 12b
  8. [Preview] Dark Wide Rework

    Your basing damage from a mele/magic class to a mage or dw who are ONLY magic ? Also basing your damage from a class that has a 100% chance of landing a full on debuffed combo on someone with her sleep vs a mage or dw who can not get a full debuff/damage combo on a skilled player ? So since I get 25ked by a MEGA tank (summy) class we need more defence right ? Oh and movement speed debuff can be avoided with the dashes/a-mode some of your pushback skills.. From what I seen darkwide is not the main thing a dw uses. If you fight a good dw you will notice you have no mana most of the fight and that you take damage from your own hits from his reflect. Yes, it actually does looks awesome though !
  9. Yesterday
  10. [Preview] Dark Wide Rework

    Like Fayth said this is just testing and isn't 100% sure it will make it happen. I doubt wizard will die since we'll make sure it's still balanced. But a skill that hits 14 times shouldn't be undodgeable so maybe we will increase the damage of some of the slower skills so that wizard isn't just a class where you press Dark Wide to win, but a class where you actually have to think to win. Ya'll must admit tho. This new effect looks AWESOME
  11. [Preview] Dark Wide Rework

    Thank you for your feedback, please keep in mind that this is just something we are testing on the balance channel and isn't guaranteed to be implemented. There are a few points I would like to address: 1. DW has a 10% damage nerf, this was done because DW had a very unfair dshop advantage. (They could become very resistant to melee/physical damage and boost their damage up to 25% whereas their melee opponents could only boost their attack but no defense against magic at all.) This caused BW, Mage, and Segnale to benefit more from dshop buffs than any other class. 2. Testing with DW there are some combos I discovered that can root their opponent for several seconds causing them to be unable to move. (Both movement speed debuffs cast very quickly and can stack with either other) Even if Hammered used full Dshop buffs, I would still hit 10~12k whites and 25~27k crits because none of the old dshop buffs gave any elemental resistance
  12. [Preview] Dark Wide Rework

    So glad I quit this soon to be dead class ! Will defiantly help other classes fight them, but ultimately make that skill useless. Trust me the way it seems from that video, it is like how bio is used, except you have to a mode a area to use it. If you do not lag this skill will be awesome, but anyone who lags might want to quit.Most dw slows suck already, and relied on placing skills like bio in a good timed spot for max damage. I could be wrong, but I doubt it, and time will tell if dw dies out after this. Already nerfed 10% of there damage (d-shop buff), and now your changing there BEST skill.
  13. [Preview] Dark Wide Rework

    It used to follow the opponent, I see that doesn't do it anymore. Nice work! Any chance dark magic will be added as an attribute?
  14. Hi guys, I just wanted to show you guys a cool rework we've done for the upcoming comprehensive balancing update. This isn't something confirmed 100% yet, but it is a rework that we are testing along with the several other changes we've made. Just showing you guys this one because I think it's a pretty cool re-work. Dark Wide: While this is an awesome skill, it has a few problems. Since it isn't dodgeable, it makes playing against a DW really frustrating because they have this really powerful skill that you could do nothing against. Dekaron is a "skill" based game, and while we like this skill, we don't really feel like there should be a skill that does this amount of damage without dodge opportunity. It's a repeat of the Dark Avatar situation, which was changed to be dodgeable in its own official rework. Since this is a really powerful Wizard skill though, we can't just make the whole thing dodgeable as that would be too big of a nerf. We're testing a rework that has changed it so that 1) AOE size is larger on all hits (not progressively getting larger anymore) and 2) it is dodgeable now. 3) The delay between hits is slightly faster to make up for the fact that it's dodgeable The goal was to make the skill into one that is powerful but also takes technique and strategy to properly execute, and we think we've achieved that goal. Below you'll see a video of how it works now. Keep in mind though, we're testing this re work, meaning it may be different when the comprehensive balancing update is done.
  15. Trade/Buy

    Bump
  16. Lv. 200 FV BOW & Lv. 200 PERF XBOW /

    12b all ty
  17. Crashing after ptm,br ends

    Apologies for replying late to this. The disconnections at the end of leaving the battle server (when leaving DK Square or Colosseum specifically) is an isolated, completely different crash/disconnection issue. It's not related to the client crashes that we've had before. The client crashes we've had before we're due to compatibility and performance implicating issues with the game client that we've fixed. We did not expect the fixes we've made to remedy the compatibility and performance issues to fix the problem with disconnecting/crashing when leaving DK Square/Colosseum, since it was a different bug. Unfortunately the bug that happens when leaving DK Square/Colosseum is a packet based issue and much harder to fix. We haven't yet found a way to reproduce is 100% of the time in order to gather the data we need to find out the specific cause and fix it just yet. So far we've only been able to determine that it is anywhere between 14~20 packets that are sent when leaving the battle server causing it. There's going to be an experimental fix in the next update that may or may not remedy it. Since we can't reproduce it, we won't know for sure until after the update once we gather feedback from players who experience this issue. If you're one of the people that experiences this somewhat frequently, it would help us a lot if you could be observant and possibly find a common pattern that leads to the crash. We appreciate your patience and understanding as we try to resolve this tricky bug.
  18. EPIC GoZiLa's Black Friday Sale ( all in donation )

    The goal is gain as much as long as there's chance and Black Friday Event is my chance hahaha
  19. EPIC GoZiLa's Black Friday Sale ( all in donation )

    Lmao GODZILLA IS OP TRADER what is your goal?
  20. MESSAGE BUG!!!

    It could possibly be that you have an item in the mailbox. Open your map in Ardeca and head to West Mailbox or East Mailbox and check to see if you have anything in the mail. Once you receive the items in the mail the notification should disappear.
  21. MESSAGE BUG!!!

    Hello Can you screenshot it please? --------------- /Edit Mailbox message, sometimes after you read it you have to log in again for it to disappear.
  22. MESSAGE BUG!!!

    HEY GUYS!! im new here and theres a message on the left and its bugged for some reason? i cant open it please help me to fix this problem thanks IG: AmethyBoom
  23. Lv. 200 FV BOW & Lv. 200 PERF XBOW /

    Bump! Instead of 19B all, I'm gonna sell these two for 17, super rush! Or trade to HB Items Pm me IGN: Ignored
  24. 2x Coins!!!! WTB (Low offers :D)

    Bump for them 2x Coinz!!!!!
  25. Lv. 200 FV BOW & Lv. 200 PERF XBOW /

    IGN: Ignored
  26. Lv. 200 FV BOW & Lv. 200 PERF XBOW /

    I'm accepting offers, thank you!
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