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  1. General (Dekaron Rising)

    General Discussion

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    NEW 4/7/2018: Upload all of your images to the new gallery section!

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    Market

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    Guilds & Alliances

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  2. Support (Dekaron Rising)

    NEW TICKET SUPPORT SYSTEM 01/06/2018: We've made the ticket support system way more efficient and organized so we can provide help quicker!


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    Bug Report System

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    This is the new bug report system. Please do not post duplicate bugs.

    Technical Support

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  3. News

    All Dekaron Rising related news will be posted here! [Cleaned 12/16/2016]

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    All Dekaron Rising patch/update notes will be posted here! [Cleaned 12/16/2016]

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    All Dekaron Rising events notes will be posted here! [Cleaned 12/16/2016]

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  • Who's Online   9 Members, 0 Anonymous, 10 Guests (See full list)

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  • Dekaron Rising Fashion Contest

    Warriors!
    It's time to show off your fashion skills!
    Who is the most fabulous and beautiful player on the server? lets find out!
    Post a picture of your character on this thread and if you're among the 3 coolest looking characters on the server you will be rewarded with precious coins!
    The theme of your character is entirely up to you!
    The things we will be looking at and how it all blends together are the following:
    Armor/Costume Weapon Wings Emblems Guild Logo Background/Map Emoji/Pose or Mount (or a skill if you think the skill fits the overall theme of your picture) Overall theme of all the above Prizes:
    1st Place - 30000 Dshop Coins + Divine Sylphid Mount 2nd Place - 20000 Dshop Coins 3rd Place - 10000 Dshop Coins Rules:
    You are not allowed to edit the picture (only crop out UI etc.) Only 1 entry is allowed You must post your character name aswell when you submit your picture Please read the rules thoroughly. Any non-valid entries will be removed from this thread.
    Do NOT post anything other than your character name and screenshot on this thread. If you have any questions about this event or something you don't understand feel free to PM me on Discord or here on forum.
    Discord name: Dannyboi#0001
    This Event will end on July 29th 2018 - Winners will be announced shortly after
    Bad example of a picture (I'll leave the creativity to you guys):
    Character Name: [GM]Dannyboi

    Patch 15.5: Bug Fixes, UI Improvements, New Launcher Feature

    Bug Fixes, UI Improvements, New Launcher Feature

    Manual Patch: https://drive.google.com/file/d/1Orf9HizMhHXwCkDvkuVx2-Ph4w1ElMa9/view?usp=sharing



    Hotfix Changes

     
    Level 180 (Zeig) and Level 190 (Solon's) +0~+9 necklaces have been added to the Agency. Dragonslayer Ring, Verdia's Sap Ring, and Mablray's Seal have been added to the Agency. Ice Flower, Ice Mushroom, and Anima Secret Remedy have been added to the Agency. Fixed a bug that was causing several skills to stun instead of slow movement by -200%. Fixed a bug with Mablray's Seal that was causing the ring to not give +20% Melee Damage. Fixed Boss Rudene's Visual HP bug, also the drop rates have been adjusted as follows: There is a 10% Chance that he will drop only Dil. There is an 80% Chance that he will drop a Random +0 Solon's Necklace There is an 8% Chance that he will drop a Mablray's Seal. There is a 12% Chance that he will drop an 18% Blacksmith's Talisman. The Dragonslayer Ring now costs 200 Dragon Bones, previously it cost 400 Dragon Bones. Fixed Polluted Shadowakris and Withering Evangelist Textures. All Siege Flag Wings have been sent to the members of the STORM guild, also the next Siege Battle will take place on 6/9/2018. Applied a new UI for these features that are easier on the eyes: Agency UI Skill UI Inventory UI Inventory Costume UI Stat UI
    UI (Before - After)

    Before

    After

    Before

    After


    New Launcher Feature (Event Countdowns)

    This new feature allows any of our DKR Staff Members to add new countdowns for events that will be displayed both directly on the launcher AND on our website.

     
    Thank you for actively reporting bugs and your patience while we fixed these bugs!

    Patch 15.4: Balance Part 3, Deadfront Revamp, New Dungeon, New Accessories, Bug Fixes, and more!

    Balance Part 3, Deadfront [Hell] Revamp, Ruins of Rudene Revamp, New PVE Rings, New Lv. 190 Necklaces, Bug Fixes, and other Miscellaneous Improvements!

    Manual Patch: https://drive.google.com/file/d/1Orf9HizMhHXwCkDvkuVx2-Ph4w1ElMa9/view?usp=sharing


     

    Deadfront [Hell] Revamp


    Deadfront [Hell] has been revamped in a couple of various ways. Both new players and experienced players can enjoy this event.
    Level Requirement to Enter: Lv. 166~200 (Best location for EXP Farming from Lv. 166~180).
    Minimum Party Members Required to Enter: 4
    Item(s) Required to Enter: Deadfront [Hell] Map (Purchase from NPC Imoen in Chain of Fire for 1 Dil).
    Dil now drops from all monsters, the amount of Dil dropped increases the further you progress into the event. Grade Points have been moved from the Crespo Abyss Bosses to the Deadfront Bosses. EXP has been slightly increased. (Tower is still the best place to gain experience Lv. 180~190) Stronger monsters = more dils
    Ruins of Rudene Revamp


    The Ruins of Rudene Instance Dungeon has been revamped for party play! You can enter this dungeon through the Statue located in Acquirai Ruins. No special tickets or items are required to enter the Instance Dungeon.
    Minimum Level Required to Enter: Lv. 190
    Minimum Party Members Required to Enter: 2
    Item(s) Required to Enter: 150,000 Dil (Only one member has to pay)
    This dungeon is for mid-geared players, with the exception of the final boss. The final boss was balanced towards end-game players.
    The Ruins of Rudene InDun is very straightforward, killing all monsters of a section will open a gate leading to the next section and so on. There are also several mini-bosses in the dungeon that you must defeat to advance deeper inside.
    The dungeon features drops such as:
    Wing Fragments Dream Powders Dils Gold Argates Level 195 Red Sigmetal Weapons 18% blacksmith talisman Mablray's Seal Level 190 necklaces Tyrant Rudene
    Tyrant Rudene is the final boss of the Ruins of Rudene dungeon. He is strong and offers unique drops that can't be found anywhere else in the game.
    Difficulty: Hard Drop Rate: 90% Drops: 18% Blacksmith Talisman, Mablray's Seal, Solon's Necklace Drop Chances: 12%, 8%, 80% Respawn Time: Map: Ruins of Rudene Channel(s): Ark & Lurile HP: 150000000 Attacks:
    1) Normal melee attacks that damages the player on impact
    2) Rudene summons a fire tornado that damages all players in a straight line twice
    3) Rudene summons a blazing whip to strike a target and all targets around that target on impact
    4) Rudene summons a meteor and throws it at a target dealing heavy damage to the target and all targets around it
    5) Rudene dashes to a target and stuns the target for 3 seconds
    6) Rudene immobilizes a target for 20 seconds, however, the target will be immune to all damage for 20 seconds
    7) Rudene covers 80% of his arena in lava pools that will eliminate any targets caught within
    😎 Passive Ability: Tyrant Rudene is a fairy made entirely of flames and armor granting him high resistance against Fire and medium resistance against Physical Tactics: Keep an eye out for the glowing lights that randomly appear in the arena. These indicate that in the space between the 2 lights is the safe zone against Rudene's Lava Pool ability.


    [New] PVE Rings


    Dragonslayer Ring:
    Drop: Dragon Bone exchange for 400 Dragon Bones
    Level Requirement: Lv. 180


    Verdia's Sap Ring:
    Drop: Binaelle Fairie Exchange for 2000 Sap Bottles
    Level Requirement: Lv. 190


    Mablray's Seal:
    Drop: Last boss in Ruins of Rudene
    Level Requirement: Lv. 190

    Note: All three of these new PVE Rings are TRADABLE. These new PVE Rings are also SPECIAL rings, meaning that you may only equip one of them at a time and cannot be equipped with other special rings.

    [New] Level 190 Solon's Necklaces


    These new necklaces drop from the Final Boss in the Ruins of Rudene Party Dungeon at a 70% chance. If Rudene does not drop a necklace, then he will drop either a Blacksmith Talisman or Mablray's Seal. He will drop an item 90% of the time.
    +9 Level 190 Solon's Necklace Stats:
    ↑14 Str ↑14 Spr ↑14 Dex ↑2% PKPVP Damage Tolerance ↑1% Max Shield ↑800 Elemental Resistance F / I / L / C / P (↑1000 Defense on Gold Necklace) ↑140 Vitality
    Agency Update

    Added some items to Agency that were missing, more updates to the Agency will come in future patches.
    This is what we added to the Agency in this update:
    8% Gems ↑90 Resistance Gems ↑120 Resistance Gems ↑105 All Resistance Gems ↑300 HP/MP Gems Dragon Bones Dravice Normal Artifacts Dream Powder Sap Bottles Skin Diamonds
     

    [Delayed] Launcher Update: Events

    The launcher has been upgraded with new functionality. Staff members will have access to a new tool on our Intuitive StaffCP that will allow them to set timers directly onto the launcher.
    More upgrades will be coming soon to allow notifications about upcoming events via launcher.
    Keep a look out for upcoming events!
     

    Balance Part 3

    This balance patch was made from feedback and suggestions after Balance Part 2.
    Things you should know before reading:
    Skill damage is NOT in game damage These are not final changes. We will adjust the things that needs adjusting in Balance Part 4.

    Gear Balance
    Adjusted Vitality of Level 160 Lucid Necklaces:
    +7 (↑35 Vitality) » +7 (↑45 Vitality)
    +8 (↑45 Vitality) » +8 (↑65 Vitality)
    +9 (↑65 Vitality) » +9 (↑95 Vitality)
    Adjusted Vitality of Level 170 Geiz Necklaces:
    +7 (↑45 Vitality) » +7 (↑55 Vitality)
    +8 (↑60 Vitality) » +8 (↑80 Vitality)
    +9 (↑83 Vitality) » +9 (↑113 Vitality)
    Adjusted Vitality of Level 180 Zieg Necklaces:
    +7 (↑55 Vitality) » +7 (↑65 Vitality)
    +8 (↑75 Vitality) » +8 (↑95 Vitality)
    +9 (↑100 Vitality) » +9 (↑130 Vitality)
    Ultimate HP/MP Stones:
    ↑875 HP/MP » ↑300 HP/MP
    Max Medials are unaffected
    Ultimate Resistance Gems:
     ↑100 FILCP Resistance » ↑120 FILCP Resistance

    Skill Balance
    Segita Hunter
    Rapid Fire
    Fixed a bug that would interrupt the opponents skills during the entire skill's duration. Elastic Force
    Adjusted Critical Resistance from ↑30% to ↑18%. Bagi Warrior
    Earthquake
    Adjusted PC Damage Rate by ↑5%. Triple Ravage
    Adjusted PC Damage Rate by ↑5%. Mad Bloods
    Adjusted PC Damage Rate by ↑5%. Spirit Shout
    Adjusted PC Damage Rate by ↑5%. Carnage
    Adjusted PC Damage Rate by ↑5%. Separate
    Adjusted PC Damage Rate by ↑5%. Segnale
    Cursed Fog
    Skill Cooldown Period has been adjusted from 15 seconds to 1 minute and 20 seconds. Bloody Mist
    Skill Cooldown Period has been adjusted from 15 seconds to 1 minute and 20 seconds. Blood Hit
    Adjusted Skill Damage by ↑320%. Curse Field
    Adjusted PC Damage Rate by ↑12%. Rise Fierce
    Adjusted PC Damage Rate by ↑10%. Adjusted Skill Damage by ↑10%. Detonate Edge
    Adjusted PC Damage Rate by ↑12%. Silent Cry
    Adjusted PC Damage Rate by ↑10%. Adjusted Skill Damage by ↑15%. Increased De-Target Duration from 0.5 seconds to 2 seconds. Evil Crow
    Adjusted PC Damage Rate by ↑5%. Adjusted Skill Damage by ↑15%. Crimson Whip
    Adjusted PC Damage Rate by ↑15%. Adjusted Skill Damage by ↑10%. Excranose
    Adjusted PC Damage Rate by ↑15%. Murcia
    This skill now also debuffs the target's Curse Resistance by ↓1000 for 5 seconds. Fastesten
    Adjusted the effectiveness of Shield Regeneration by ↓90%. HP Recovery is unaffected. Skill Cooldown Period has been adjusted from 20 seconds to 50 seconds at all Skill Levels. Totem is very fragile and can be destroyed quickly. Black Wizard
    Weakness Mana Recovery
    Decreased the amount of Mana drained from targets from ↓90% max MP to ↓80% max MP. Skill Cooldown Period has been adjusted from 15 seconds to 22 seconds. Devil's Armor
    Changed the amount of Max Shield gained from this buff from ↑10% Max Shield to ↑10,000 Max Shield. Vicious Summoner
    Skin of Foreign Realm
    Skill Cooldown Period adjusted from 1 second to 2 minutes. Decreased buff duration from 3 minutes to 2 minutes. Increased Damage Reflection from ↓123 Shield to  ↓246 Shield per hit. Devil Swing
    Adjusted Skill Damage by ↑15%. Shadow Revenge
    Adjusted Skill Damage by ↑15%. Dark Avatar
    Adjusted Skill Damage by ↑15%. Poison Mist
    Adjusted Skill Damage by ↑10%. Velochiup
    Adjusted Skill Damage by ↑10%. Vicious Mirror
    Adjusted Skill Damage by ↑15%. Rapite
    This skill now applies the following on first hit at 100% chance at Skill Level 10: Target is unable to move for 1.5 seconds. Target is unable to attack for 1.5 seconds. Target's Guard Rate is decreased by ↓15% for 1.5 seconds. Target is unable to use potions or fish for 1.5 seconds. The first hit of this skill can be used for PK. Skill Cooldown Period has been adjusted from 20 seconds to 30 seconds at all Skill Levels. Concerra Summoner
    Skin of Foreign Realm
    Skill Cooldown Period adjusted from 1 second to 2 minutes. Decreased buff duration from 10 minutes to 2 minutes. Increased Damage Reflection from ↓123 Shield to  ↓246 Shield. Poison Mist
    Adjusted Skill Damage by ↑10%. Soul Link
    Adjusted Pet Damage Share from ↑25% Shared Damage with Pet to ↑10% Shared Damage with Pet. Seguriper
    Cursed Fog
    Skill Cooldown Period has been adjusted from 15 seconds to 1 minute and 20 seconds. Bloody Mist
    Skill Cooldown Period has been adjusted from 15 seconds to 1 minute and 20 seconds. Dopios
    Decreased the amount of Critical Damage that is reduced from the Target's from ↓37% Critical Damage per stack to ↓10% Critical Damage per stack. Skill Cooldown Period has been adjusted from 16 seconds to 25 seconds at all Skill Levels. Culpierd
    Adjusted Skill Damage by ↓10%. Blood Hit
    Adjusted Skill Damage by ↓10%. Aloken
    Cancimo
    Removed ↑150 Critical Rate per stack. This self-buff now gives ↑20 Vitality, ↑4% Critical Damage, & ↑6% Physical Damage per stack. (Can be stacked with itself up to 3 times.) Aqua Fudge
    Decreased the amount of stacks that Party Members receive from 40 stacks to 10 stacks. Self-Buff (Aqua Remover) is unaffected. Dellamo
    Added new buff, Increases Monster Damage Tolerance by ↑2% per stack. This party-buff now gives ↑20% Defense, ↑10% Critical Resistance, ↑65 Guard, & ↑2% Monster Damage Tolerance per stack. (Can be stacked with itself up to 3 times.) Increased the amount of stacks received from 39 stacks to 40 stacks. Incar Magician
    Urzer Gain
    Adjusted Mana Spend Reduction from ↓35% Mana Use to ↓50% Mana Use for 50 seconds. This skill now increases Abnormal Resistance by ↑10% for 50 seconds at Skill Level 5. This skill also increases Magic Damage by ↑3% for 50 seconds at Skill Level 5. (Unaffected) Skill Cooldown Period has been increased to 70 seconds from 60 seconds on all Skill Levels. Energy Hammer
    Adjusted Skill Damage by ↑20%. This skill now decreases enemy movement speed by ↓200% at a 70% chance. Debuff Duration has been increased to 5 seconds from 3 seconds at Skill Level 10. Skill Cooldown Period has been increased to 18 seconds from 16 seconds. Dragon Knight
    Critical Egis
    This buff now applies itself to the caster properly, without the need to switch to A mode or have a target selected. Adjusted Critical Resistance received from ↑16% Critical Resistance to ↑8% Critical Resistance. Charge Diss
    Skill Cooldown Period has been adjusted to 32 seconds on all Skill Levels. Half Bagi
    Madness Rage
    This skill now stops enemy movement for 3 seconds at a 90% chance.
    Miscellaneous Improvements

    Dragon Bones now also drops from Wisegons and King Wisegon in Land of Illusion A new mini boss has been added to Land of Illusion (King Wisegon) Lowered Sap Testee 1 defense and slightly lowered damage aswell Lowered Seal of Destruction drop rate from Neo Deux Marble Slightly increased Tech Melduns damage and added a bleed debuff to his knockback attack Dikesel boss now drops Dragon Bones instead of SigMETAL Blue weapons Increased Incarnation of Helions HP and damage Lowered Arcadia dragons fire breath debuff from 5 to 4 sec and slightly lowered damage aswell Fixed the Sap Lightning effect on Dragon Knight Sap Hammer Fixed the Sap glow on all Sap Weapons Sap Bottle exchange prices have been lowered Visual Adjustments to Ardeca Renamed NPC Rezeena in Ardeca to "Dungeons" Added a new description to Lv. 175 & Lv. 180 weapons that they CANNOT be optioned Added new Lightning Wings to D-Shop
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    • yeah spam slow try my hunter =)
    • Vicious Summoner
      STAFF TYPE
      GUIDE   Stats :
      Minimum requirements for STR and SPR of your staff  rest heal

      NOTE : staff vs Damage is not base on how much SPR u have. STAFF SUMMONER is Base in POISON DAMAGE and its about your enemies POISON RESISTANCE.
      The more POISON DAMAGE you have and the lesser POISON RESISTANCE your enemy has The more damage you can deal Gears : Lvl 200+10 Staff 
      +10 Tera Helmet, Armor, Gloves, and Pants
      +9 Tera Beltwith Max Gem
      +9 Tera Armlets with Max Shield Gem
      Squama
      Vit Necklaces
      Upgraded Spell Kracions  SKILLS: (To max) Domination: chaks , combo 1 skills , remove curse
      Combat: Shadow Revenge , DA , Storm Runner (poison sword,Twin bore,Darkness - optional)
      Alteration: Blood bats , Skin of FR , Cane Hawk , Helions
      Trans-UP: ALL SKILL except Fury Explosion Combos: NOTE: Always use CANE Hawk and DONT FORGET TO USE DRAGON CANE AND DEATH PENALTY Combo 1:(for Warriors) Thorn -> increase poison -> palpus -> sporjar -> hell burst -> terrible rain -> poison mist -> infected earth ->  repeat
      Combo 2: (for Runners)Thorn -> palpus -> sporjar -> hell burst -> terrible rain -> poison mist -> infected earth ->  repeat
      Combo 3:(for Smarts) Rapite -> Poison sword -> Cane hawk -> Thorn -> increase poison -> palpus -> sporjar -> hell burst -> terrible rain -> poison mist -> infected earth ->  repeat Strategy for other CLASS ( 1 v 1) BAGI/HB: Most difficult to defeat Use increase poison -> sporjar -> run -> Hell burst -> run -> Terrible rain -> repeat (Dont use Slow or Palpus because its USELESS due to their Abnormal Resist)
      if the abno resist is gone USE COMBO 1 TIPS: Don`t Ever make him close to you or you`ll be the one who's dead , the more you distance your self to him , the more you survive . AK/ALO/CS/DK: use COMBO 1 + keep distance + always slow them Staff Summoner : TIPS : be the first one to cast palpus , or evade their palpus always. MAGE/SEG/SEGU/DW : use Thorn -> palpus ->sporjar -> run -> thorn ->Hell burst -> summon ghost -> Terrible rain -> thorn ->poison mist -> infected earth -> repeat TIPS: Don`t let them slow you or get caught  Hunter: use COMBO 1  + always slow them TIPS: Just slow them ALWAYS.  cast skill when they cast skill too at the same time .   IMPORTANT: Staff VS advantages are Slow and Distance and more effective on Melee Enemy .
    • Hello Community, Discord is experiencing server issues at the moment. It will be back up as soon as possible. Note: This issue is Discord's end, not ours. https://status.discordapp.com/ http://downdetector.com/status/discord This post will be updated when discord is operational again.
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