This is complete bullshit, in fact A6 was extremely unbalanced to the point it was ridiculous. A7 was when balance became reasonable. Not to mention the bugs A6 is full of.
It seems you're just here to advertise A6 (which is what servers that can't compete with A9+ are trying now). A6 files also have the dupe bug, so there's that. Have fun with that.
Also, I've been playing since A2.
Here's a pvp guide
Everybody "times" 1-2-3-4-5 and prays for crits and blocks to kill somebody malakiting. Got nothing against Rising's Staff (you guys are great) but after Action 6, the game just became a brainless 1-2-3-4 RNG game in PvP. Sorry had to get this out of my system, just my 2 cents and exercising my 1st amendment rights.
Making this post to update you guys. I've made minor edits on the original post to include the following changes:
Added Combo 1.1. Thanks to @PastaBaked aka Khaotic for the suggestion. However, I tweaked the skill chain you've mentioned.
Added Vellocia as one of the skills you can use for Combo 3.
Added a list of decent Mage PK skills.
Updated the list of skills to be avoided: Gleam Boom, Elemental Master, and Gravity Ruin.
I'm not gonna add any more tips on this thread because it has almost reached 3,000 words (which is already a TL;DR post for many). Although, I might create a separate guide to discuss Advanced DKSQ Tactics, one for Incar Magicians and another for Segnales.
Stay tuned, sluts!
P.S. Thank you to @buuchan for sending me some goodies via mail ❤️ you're the sweetest!