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Everything posted by Fayth

  1. That happened once. Three years ago. And the people involved were demoted and also have not played on this server in several years.
  2. Just a footnote: Raph is one of the oldest players still active on Dekaron Rising. He has known / been friends with most of the staff team before they even got their first items, much less joined the staff team. He was describing the unfairness that a lot of staff have to stop playing with long-time acquaintances in-game due to the new staff rules. Raph was playing before I even became an OPR many years ago... I understand Raph's point-of-view because of this information. Also, in reply to DukeDamir statement "And ppl who just play with some1 because hes staff member wont have that advantage anymore." --> There are no advantages to playing with a staff member's personal character.
  3. Fayth

    Aloken buffs

    Hello @Radostin , Cancimo: (can be stacked up to 3 times) ↑20 Vitality per stack ↑6% Critical Damage per stack ↑8% Physical Damage per stack Dellamo: (can be stacked up to 3 times) ↑2% Monster Damage Tolerance per stack ↑20% Defense per stack ↑10% Critical Resistance per stack ↑65 Guard per stack Aqua Purge: (can be stacked only once) ↑60% Abnormal Resistance when triggered ↑7% Defeat Rate when triggered Duration: 9 seconds Trigger Rate: 10% Stacks Given: 40 Aqua Remover: (can be stacked only once) ↑60% Abnormal Resistance when triggered ↑7% Defeat Rate when triggered Duration: 8.2 seconds Trigger Rate 10% Stacks Given: 10 ---------------- The other Aloken buffs should be the same as GlobalDK, if I am wrong someone please correct me.
  4. A staff member asked you for your opinion as to why you request certain adjustments to a class. Instead of answering them maturely with reasons why you believe adjustments should be made, you took it upon yourself to not share why changes should be made. That being said, I will take into consideration that you are just here to start drama between staff members and nothing will be changed with the Half-Bagi class based on your feedback. Let's not flood this thread with more senseless replies, this area was created for people with real balance concerns to give real feedback. The comment section is open for a reason, I could easily just close off the comment section but I won't do that over one person. -- So the next time you decide to act like a child on our feedback threads, I will make it to where every post you make on our forums must be approved by a DKR Staff Member before it will appear. Once again, thank you for your feedback.
  5. Welcome back to DKR. I can help you recover your old account, just make an Account Recovery Support Ticket and fill out the information. Or, you can try using the Account Recovery Tools. https://dekaronrising.com/index.php?/account-tools-2/
  6. Thank you for your very constructive and helpful feedback.
  7. No changes have been specifically made to the Concerra Summoner class in this update.
  8. Manual Patch: https://drive.google.com/open?id=1knheDbMuhfZCHQiumCuXFkxUkpcCH2qu Balance Part 6 ※ Click here to read the full skill balance changes Gear Balance ※ Osmium Pants can now be socketed ※ Level 180 Weapons now drop +8 in Mitera ※ Added two new Mid-Gear Earrings (Read below for more information about them) Dream Powder Update We implemented two new mid-gear earrings, both of which are available in the Dream Powder Exchange. Users can wear two Moonstone or Bloodstone Earrings simultaneously; one of each or both. These earrings are also tradable and vendable! ※ Added Moonstone Earring (Cost: 3000 Dream Powder) ※ Level Requirement: 175 ↑4000 HP Regeneration ↑2% PK/PVP Damage Tolerance ↑2% Monster Damage Tolerance ↑2% Max Shield ※ Added Bloodstone Earring (Cost: 3000 Dream Powder) ※ Level Requirement: 175 ↑30 Str ↑30 Dex ↑30 Spr ↑30 Vitality ↑300 Critical Agency Update ※ Added White Moonstone Earring ※ Added Red Bloodstone Earring D-Shop Update ※ Added Pixie Wings (Cost: 8900) Miscellaneous ※ Fixed Velika's Skin -> Purple Crystalline Skin exchange. ※ Lowered the Tatum Mavric drop rate from the deadlands event monsters from 3% to 1.5%. Gold Argates still have a 3% drop rate. ※ Destroyer Umbar now drops 10 items when he dies instead of 6. ※ Incarnation of Helion now gives approximately 625,000 Grade Points to each party member if the party is full. He also slowly powers up depending on the number of auto attacks received and will eventually call down a row of meteos on auto attackers. ※ Added 15 more Fighter Doll to the entry of Shangri-La ※ Removed 7% Gem Random-boxes from Deadfront to preserve their value on the market. ※ The Deadfront Hell crash issue has been fixed. ※ Pyrion Wing animations have now been fixed for all classes. ※ Changed visual effects on the Top 3 Colosseum Emblem ※ Updated Minimap UI
  9. Warriors! Balance Part 6 is here! Thank you to the Balance Team for helping us test and provide feedback on these changes and thank you to everyone who shared their feedback on the balance part 5 thread. Like always it really helps us if you would share your feedback on this thread so we can make even better changes in balance part 7. Additionally we aim towards smaller and faster balance patches from this point onwards to ensure the best possible balance. - Like last time to make it easier for you guys (since damage calculations are extremely complex and there are dozens ofvariables) we decided to write the changes as following: Damage has been Highly increased/decreased = you will notice a big difference in game Damage has been Moderately increased/decreased = you will notice a difference in game Damage has been Slightly increased/decreased = you will notice a small difference in game Damage has been Very slightly increased/decreased = you will barely notice any difference in game ↑ = Boost ↓ = Nerf ♥ = Bug fix PvP = Player vs Player PvE = Player vs Enviroment (monsters etc.) - Azure Knight Note: Minor balance adjustments Infinity Evil: ↓ Slightly decreased damage Igen Dash: ↑ The last hit of the skill now also lowers the targets defense by 10% for 6 seconds -------------------------------------------------------------------------------------- Segita Hunter Note: Minor balance adjustments Rapid Blaze: This skill has been changed from mainly being a PvP skill to mainly being a PvE skill Vanish: This skill has been changed from mainly being a PvE skill to mainly being a PvP skill -------------------------------------------------------------------------------------- Incar Magician Note: Balance adjustments Meteor Blaze: ↓ Slightly decreased damage Earth Eruption: ↓ Highly decreased damage in PvP Shield of Siz: ↓ Increased cooldown from 43 seconds to 48 seconds -------------------------------------------------------------------------------------- Segnale Note: Minor balance adjustments Curse Sanctuary: ↓ Slightly decreased PvP damage ↑ Moderately increased PvE damage Doom Spiral: ↑ Very slightly increased PvP damage ↓ Very slightly decreased PvE damage -------------------------------------------------------------------------------------- Bagi Warrior Note: Minor balance adjustments Soul Burn: ↑ Slightly increased the AOE range of this skill Shock Wave: ↑ Increased stun chance from 65% to 77% -------------------------------------------------------------------------------------- Segeuriper Note: Balance adjustments Seal Kaijun: This skill has been changed from mainly being a PvP skill to mainly being a PvE skill Curse Cloud: This skill has been changed from mainly being a PvE skill to mainly being a PvP skill Soul Pillage: ↑ The buff and debuff duration of this skill has been increased from 30 to 60 seconds Areesio Pillage: ↑ The buff and debuff duration of this skill has been increased from 30 to 60 seconds Element Pillage: ↑ The buff and debuff duration of this skill has been increased from 30 to 60 seconds ↓ Now decreases targets all elemental damage by 5% instead of 10% ↓ Now increases own all elemental damage by 5% instead of 10% -------------------------------------------------------------------------------------- Dark Wizard Note: Balance adjustments Astral Darkness: ↑ Very slightly increased damage Limit Rush: The debuff now happens on the 2nd hit of the skill instead of the last Mana Barrier: ↑ This skill now also gives the user +10% abnormal resistance for the duration of the buff ♥ Fixed buff icon description Fatal Smile: ↑ Slightly increased damage -------------------------------------------------------------------------------------- Half Bagi Note: Balance adjustments Sharp Detonation: ↓ Moderately decreased damage Beristo: ↓ This skill now has a 77% chance per hit to lower targets guard rate by 100, vitality by 120 and defeat rate by 1% instead of a 77% chance per hit to lower critical resistance by 1% and vitality by 120 ♥ Fixed debuff icon description -------------------------------------------------------------------------------------- Dragon Knight Note: Balance adjustments Dragon Roar: ↓ Moderately decreased damage Chircon: ↓ Removed the PK/PvP damage tolerance debuff from the skill (still lowers critical rate and critical damage) Rira Cume: ↓ Now has a 68% chance of lowering block rate by 50 and vitality by 5 per hit instead of a 68% chance of lowering critical resistance by 5% and vitality by 5 per hit ♥ Fixed debuff icon description Charge Diss: ♥ Now only has a 100% chance of stunning it's target on the first hit of the skill. Before it had a 100% chance of stunning when it dashed to the target and another 100% chance of stunning on the first hit of the skill -------------------------------------------------------------------------------------- Vicious Summoner Note: Balance adjustments Fury of Venom: ↓ Moderately decreased damage Devil Swing: ↓ Slightly decreased damage Dark Avatar: ↓ Slightly decreased damage Poison Sword: ↓ Very slightly decreased damage Shadow Revenge: ↓ Very slightly decreased damage Vicious Mirror: ↓ Slightly decreased damage Dragon Canine: ↓ Very slightly decreased damage Death Penalty: ↓ Slightly decreased damage Synthetic Bore: ↓ Slightly decreased damage Velochiup: ↓ Slightly decreased damage Rapite: ↓ Very slightly decreased damage Palpus: ↓ Slightly decreased damage Sporjar: ↓ Slightly decreased damage
  10. Welcome back, if you haven't already joined our Discord then I highly recommend that you join it. The link to our Discord server is in my forum signature below.
  11. The main fishing map is PK enabled to help maintain a player-driven price control over the malakite market. If people weren't able to be PKed during fishing then the supply of malakites in the market would continue to increase and drive the price of malakites even lower than they already are. Then you wouldn't be able to make any money at all from malakites because everyone would just open up alternate characters to AFK fish them. Please note that fishing is not the only way to earn dil on our server. Check out our dil farming guide created by Dannyboi.
  12. No, but at the same NPC where you purchase the Fishing Skill Books from you can also purchase bait that increases your % chance of finding a fish when consumed. The only item on Rising on Rising that raises the success rate of Fishing is increasing the level of the fishing mastery and getting a better fishing rod with a higher success rate.
  13. Fayth


    We are testing another fix for the Deadfront crashes when we release the next update. (Update 19.6)
  14. Fayth

    WTB/WTS List

    How much do you want for it in Dil?
  15. Hello @xKyodjin , Game Accounts and Forum Accounts are separate for security reasons. (And also so that players can have multiple Game Accounts without the need of also having multiple Forum Accounts) You can create your Game Account using the Rising Launcher.
  16. This is not true and does not work. Example: When most of the staff was on secret characters and the nameless guild was still revealing staff personal characters despite nobody telling them who they were. Even when a staff member would make a new character because of this, they would still be accused blindly without proof. Accusing someone without proof is illegal. You said that if this happens to warn them that it is against the rules but this will clearly not work because then you are telling them exactly that you are a staff member. Now that they know for a fact that you are a staff member they can just whisper their own friends and guild members, further spreading that you are a staff member. (This has already happened many times). It is definitely defamation when a staff member is accused of using illegal game items, disconnecting players from the game, abusing their power to influence balance changes, and much more. This is the real problem, not whether or not staff members personal characters are known or not. If there is proof or suspicions of anything of this it can be reported to executive staff, if not then we will begin issuing bans for this activity. There is no place for this toxic behavior on Dekaron Rising. Because there isn't any evidence that any staff member has committed any of the above, then it actually is defamation. tl;dr hiding staff personal characters will never fix the baseless accusations.
  17. Weekly Discord Giveaways [CLICK HERE TO JOIN OUR DISCORD] What is Discord? Discord is a 3rd-Party application that we use to communicate with our players. All staff members are required to have discord. This is a place where you can chat with any member of the DKR Staff team and other players of our community. We have many channels for various languages, calling a middle-man to assist with a trade, suggestions, events, and more. How does the giveaway work? The giveaways will only be available for those that are members of our Discord. If you are not a member of our Discord, click on the link above to join. Giveaways will only be held in the #giveaways channel of our Discord. That is where you can check to see if a giveaway is active. You must be AT LEAST Level 4 (Captain) Rank in the Discord to be able to see the #giveaways channel To level up in the Discord go to the #spambot channel and type: !levels All you have to do to enter the giveaway is to react on the giveaway with a specific emoji. (The emoji used to react will be specified in the #giveaway channel) I've been chosen as a winner, how do I claim my prize? Send a personal message on Discord to Fayth#9676 or Dannyboi#0001 Include your character name Can I give my prize to someone else? Yes, when you message us to claim your prize you may put the character name of any character you wish. What is the prize? Prizes will be announced in advance on Discord
  18. How to do the World-Cup dance in less than 5 minutes: Open your 'Dekaron' Rising Folder Open the 'Data' Folder Open the 'Script' Folder Open the 'lua' Folder Open the 'motion_macro' item as a Note-pad Scroll down to 19 and change the number values to match the image below and press Save. Overwrite the current file with the new changes. -- 19¹ø. ÃãÃß±â { shortcut = "/lala", motion = 22, motiontype = 0 }, { shortcut = "/la", motion = 22, motiontype = 0 }, { shortcut = "/dance", motion = 22, motiontype = 0 }, Run the game and use the text command /dance to use. **Note: If you did this while your game was already running you need to close your client and open a new one.
  19. Hello Warriors, This quick and simple guide will show you how to seal your items if you wish to trade/sell them to another character! Step 1: Visit the Sealer (NPC Bosea) in Ardeca. You will first need to check with her by testing to see if the item you wish to seal is seal-able. All you have to do is un-equip the item and place it in your inventory then click on it when you open up Bosea's menu. If the item is seal-able it will appear in her NPC window and tell you how much sealing powder is required to seal the item. In this example it will take 30 pcs of Sealing Powder in order to seal a Dragonic Lachrymae. Step 2: Buy the Sealing Powder. Once you know your item can be sealed and how much sealing powder is required to perform the action you can now buy them. You can either seal it yourself if you already have sealing powder or you can buy the sealing powder from another player. (Warning: You will need a Staff Member to assist you with this trade to protect you from falling victim to a scammer! Please do not perform any dshop trades without a staff member. If none is available, simply schedule the trade for another day when a staff member is able to assist you.) UPDATE: You can now farm Sealing Powder in Parca Temple through the Sap Bottle Exchange. See NPC Binaelle Fairie in Parca Temple for details
  20. [Mavric and Argate (Upgrade System) Explained] This guide will help you fortify your high-level gear to make them even stronger and more effective than before. This guide will be in three parts. It does not matter which part you start with. Part 1: Argate/Fortification Part 2: Mavric/Option Part 3: Rising's Free-To-Play Policy Part 1: Argate & Fortification Before you begin Fortifying your weapons/armors/accessories you must first collect some dil and argates. To learn how to do this go check out Dannyboi's Newbie Guide! There are three NPC's that you can Fortify with (all three do the same thing). There is no difference between them, it is all personal preference. The three NPC's are; Maximus, Axion, and Pablos located in Ardeca. Maximus: 345:53 Axion: 282:177 Pablos: 291:180 Once you decide which NPC you wish to use, you can move the item you wish to upgrade and fortification tools into the menu. +1~3 Requires Copper Argate +4~6 Requires Silver Argate +7~10 Requires Gold Argate With each upgrade, the weapons strength will increase, however, the 'Required Stats' to equip the weapon will always remain the same. While upgrading from +1~+7 if you fail a fortification the item will be returned to +0. If you fail a fortification on an item going +8~+10 then the item will be destroyed if you do not use a protector. You can increase your success rate percentage (%) by using Blacksmith Talisman which can be purchased from Battle Royale and DSHOP coins. These are the most up-to-date upgrade rates: Part 2: Mavric & Options When you are ready to add some options to your gear head to Carmen! *Note: Some items cannot have Options added to them. **Note: It is cheap to make random stats, but can consume lots of dil if you attempt to get only perfect stats. Before speaking with Carmen you will need to farm 3 consumable items and a lot of dil! The items are as follows: Pass Mavrics: Nium Mavrics: Tatum Mavrics: Select '[Option Creation/Removal]' from her list of menus. No matter what item you are adding options to they will always follow this format: Magic Magic Noble Divine Noble As you upgrade your item the Dil Fee will increase significantly from Magic ~ Divine Noble. There is a rare chance of losing the last stat upon failing. There is also a rare chance of losing all stats upon failing. In the third screen capture above you will notice two special items used in the NPC's menu. : Protects your options from being removed upon failing, can be purchased with dshop coins. : Increases your success rate of creating options on your items, can be purchased with dshop coins. Part 3: Free-To-Play! In Dekaron Rising, there are no over-powered items that are locked behind a "Pay Wall". Everything that a donator can get a free player can also achieve through grinding, selling, and trading. Donating is just a way for players to obtain things faster. Imagine it as a tall mountain, all players can climb to the top but some can jump some parts. One example of this is below: At this NPC in Ardeca (Location: 420:65) At Stacy, you exchange Dragon Bones for D-Shop items like Blacksmith and Alchemist Protectors . You can farm Dragon Bones in these maps: Egutt Desert: All monsters have a low drop rate and the seven bosses all drop dragon bones. Draviss Field: Drop from the Juleigh and Cuff Juleigh monsters. See map below for their spawn locations. These monsters also drop Mavrics, Argates, and Dravice Normal Artifacts! There is another Dshop-Exchange located at Parca Temple with NPC Binealle Fairie. There you can exchange Sap Bottles for Alchemist's Will and Alchemist's Protectors.
  21. Hello, If you are an old Dekaron player like myself, then you know that back then there were not these big trades over 1 billion dil. And if there was one, it was very rare. Today, 1 billion dil looks like nothing and +10 perfect Crystalline Weapons can cost up to 20 billion dil or more. This guide will show you how to do trades more than 1 billion in dil. _____________________________________________________ Step 1: Exchange your Dil into Gold Bullions You can do this at NPC Sinan located in Ardeca right beside NPC Stacy. When you interact with Sinan you will have two options to pick from. Bullion to Dil: This will convert a Gold Bullion that you already possess into 1 Billion Dil. Dil to Bullion: This will convert your 1 Billion Dil into 1 Gold Bullion. IMPORTANT NOTE: You can only hold a maximum of 4 Billion dil in your inventory at one time. Trying to force the system to allow you to hold more Dil will result in your dil being lost! You will not be compensated for this! Step 2: Once you have your Gold Bullions ready, you can now complete your trade with another player. Gold Bullions do not stack.
  22. S I E G E B A T T L E G U I D E - R I S I N G On request by the community and from previous Siege experiences, I'll be trying my best to explain every aspect of the Siege Battle in Dekaron Rising, since I've noticed a lot of players who aren't sure about how Siege works and what their role is in the war. The guide is built up in different sections so that each player is able to achieve the knowledge they lack as fast as possible. I hope everyone reading will find this useful & please report back to me if I missed any important information. C O N T E N T I - What is Siege? II - Requesting Siege & The Siege Ritual III - When does the Siege Battle take place? IV - How does my guild enter the map "Genoa Castle"? V: Genoa Castle - Functions & Important Objectives (Pictures) VI: Attacking & Defending Guild Role VII: Tips & Tricks VIII: Consequences of losing the Siege Battle I - What is Siege? Siege is a massive war between an Attacking Guild and a Defending Guild. To clarify; - The main goal for the Attacking Guild is to capture Genoa Castle. - The main goal for the Defending Guild is to defend Genoa Castle from the Attacking Guild. Genoa Castle becomes the possession of the winning guild, and the Guild Master becomes the ruler of Genoa Castle until another guild succeeds an attack towards the castle. When players say "Castle-holders", it is, therefore, a reference to the guild who won the latest Siege War. For competitive guilds, winning the Siege War can, therefore, be defined to be the most prestigious achievement. II - Requesting Siege & The Siege Ritual Firstly, the requirements to request Siege are the following: Guild Level 3, a minimum of 3 players, and 50M dills - Until then, you'll be unable to register for the Siege Battle. Also, Siege applications open up 4 days before the actual war. When the guild meets these requirements, the Guild Leader must talk to the NPC "Leonhart" in Ardeca and select the following options: 1: Request Siege 2: Initiate Signet Ritual Once this has been done, the guild is now eligible to complete the Siege Ritual. - The Siege Ritual can be begun in Deneb by completing the dungeon "Evil Abyss". The guild leader must form a party, and afterward enter the dungeon. (This ritual isn't hard at all, but expect it to take around 10-20 minutes). Everything is very straight-forward, and there will constantly be messages of what you're supposed to do in there; the main task is to kill monsters & collect souls - in other words, there is no way to get confused. When this ritual has been finished, the Guild Leader must return to Leonhart and select the option "Register Siege Signet". After this, your guild is officially registered to participate in the upcoming Siege Battle. III - When does the Siege Battle take place? The Siege Battle takes place every second week on a Sunday and it lasts for up to 80 minutes. There is a timer on forums that clearly states when the next Siege is. Additionally, when Siege has been requested, the defending and the attacking guild can in-game click: "G" --> "Func." --> "Battle Status" IV - How does my guild enter the map "Genoa Castle"? Defending Guild: The Castle-Holding guild can ALWAYS enter Genoa Castle, as they own it until another guild captures it. The members of the defending guild are able to enter Genoa Castle through a portal in the South-Western section of Ardeca. Attacking Guild: The attacking guild can enter the map as soon as the Siege Battle starts. Genoa Castle can be entered from a tunnel in Deneb. V: Genoa Castle - Functions & Important Objectives 1. Castle Gates: The South Gate leads to the inner castle; the West and East Gates lead to the central keep of the castle. The Defending Guild's leader can enhance these gates with Lorenzo’s help. All gates can be destroyed by the attackers, however, only PHYSICAL damage works. 2. Pendants: There are FIVE pendants; Spirit, Earth, Water, Fire, & Wind. These stones can be hit with physical damage AND magic damage - as long as it is NON-ELEMENTAL (For instance, Incar Magician's Aqua Circle, Urzer Gain & Wand Smacks.) When a Pendant is captured, it'll be invulnerable for 5 minutes, however, as soon as the Attacking Guild starts communicating with Juto, ALL pendants will be vulnerable again. --- Thank you for clarifying, @AzaNezz & @Tamia 3. Teleports: Only members of the Defending Guild can use the teleports. Anyone who belongs to the Defending Guild can swiftly move back and forth between teleports of the same color. 4. Siege Tunnels: Explained in the previous section. 5. Lorenzo [Castle Manager NPC]: The Defending Guild leader can purchase additional defenses from the Castle Manager NPC, Lorenzo. Defenses that can be purchased include 6 types of guards (up to 100 total) and special enhancements to strengthen the castle gates against attacks. 6. Teleporting NPCs: Yordes NPC, Rocky NPC, and Valdur NPC are NPCs who manage the warps within Genoa Castle. Using these warps, members of the Defending Guild can move quickly and freely from one location to another. 7. Juto (NPC): Juto is the key to win/lose, Genoa Castle. The Attacking Guild needs to communicate with Juto for 5 minutes WITHOUT dying. If the attacking guild is unable to complete this during the Siege Battle, the Defending Guild will win. VI: Attacking & Defending Guild Role The Attacking Guild's Role: 1: As soon as the guild is inside the map, your main focus is to destroy the South Gate. The defending guild will be doing everything they can to prevent the Attacking Guild from this. 2: When the South Gate has been breached, rush to either the Western Gate or the Eastern Gate. (In my experience, these usually take a bit more time.) - Once again, the Defending Guild will do everything to prevent the Attacking Guild from this. 3: Once the Attacking Guild has captured AT LEAST 2 of the Pendants, a chosen player (preferably someone tanky - Bagi Warriors are brilliant for this) must start the communication with Juto. During these five minutes, the Attacking Guild must protect pendants and at the same time defend the player communicating with Juto. NOTE: If the Attacking Guild gets down to ONE pendant during the communication with Juto, the communication will fail immediately. The Defending Guild's Role: 1: The Defending Guild's Leader should prepare Genoa Castle with the help from Lorenzo NPC - buy health for both the Western Gate, Eastern Gate & the South Gate. At the same time, the Defending Guild can buy guards to help to secure the castle. 2: Main focus is initially to defend all the gates and afterward the pendants. 3: PREVENT the enemy guild from starting AND finishing communication with Juto. VII: Tips & Tricks - ALL BUFFS ARE ALLOWED - This includes D-Shop, Chocolates, Flowers etc. - Do NOT rush things, and do not go alone, unless you know it's going to be beneficial. - As a guild leader, pick shot-caller(s), and tell members NOT to spam the guild chat. (Calling which pendant to focus on is a massive help for everyone, for instance.) - Siege is team-based. Do NOT think you can rush 50 enemies on your own. Instead, group up and fight as a guild. There is absolutely no point in rushing alone, dying, then repeating. - When organizing parties Pre-Siege, try to get as many buffs in each party, EX: Seg/Segu buffs, VS/CS Chakras, Aloken Buffs, AK buffs etc. This helps a lot in the first minutes of the battle! - To the Defending Guild: Organise which party protects which pendant PRIMARILY. Obviously, in some cases, there's going to be a need for additional players to defend a pendant. - To the Guild Leader: Inform your guild that everyone needs to meet up sometime before the actual battle. I prefer 40-60 minutes preparation to get everyone in the right parties, and so I'm able to explain Siege in the guild chat. - Restart your PC an hour before the battle. - Do not have any programs running in the background; there is nothing worse than disconnecting during Siege. VIII: Consequences of losing the Siege Battle The consequences of losing a Siege Battle aren't that big to be honest, but they can definitely be annoying. - 50.000.000 Dills will be spent for nothing. - Your guild will lose 600 Adventure Points. In other words, it'll decrease the losing guild's level to 2. You'll, therefore, have to do commission quests all over again to achieve level 3. - You will have to wait two weeks for the next Siege Battle.
  23. Warning someone that they will be banned for spreading your personal character name is the same thing as telling them exactly who you are... This is not a solution, it's just a hassle that staff shouldn't have to deal with. Rumors are much different than the defamation of a staff member. (the action of damaging the good reputation of someone; slander or libel.) -- without evidence. It does not matter whether people know who a staff member is or not, defamation is still illegal and will be sanctioned as deemed appropriate. I believe that this is where the true problem arises. The executive staff has talked about the new transparency-tool more and decided that for now it will be kept as an "Executive Staff Only Feature" -- Only Executive Staff will be able to use this and logs are generated each time the tool is used.